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Hey! We only had time to playtest one of the minigames today- we will try and play them all eventually.

In Trampolines the player character/camera object has collision but no physics which causes some very funky interactions. I think if possible it would be better for this object to have no collision and just be a focal point for the camera. Watching it bug out is a lot of fun though. We took a video as well!


https://bsky.app/profile/bughuntingquest.bsky.social/post/3lgwkyygnkc2m

Okay, I'll wait for you to playtest them all.

I kinda made the camera in Trampolines like that, I find it particularly fun to hit the camera with objects tbh. But if it had physics it would be impossible to move it.

It definitely is funny to watch! If it's meant to be there that is fine, after all it's just a fun physics room.

We tried Titans next and made another post.
We found it hard to hit just the titans with our attacks and would keep accidentally losing from friendly fire.
https://bsky.app/profile/bughuntingquest.bsky.social/post/3lhi6bpzjgs2p

That's a weird glitch, you're only supposed to lose by hitting the people if have 4 or less points.

Playtested the final two games, didn't find any bugs with the paddleball game.

In the car game, it is possible to wedge the car between buildings and as a result lose input. I was no longer able to control the car at all it remained stuck.

@bughuntingquest.bsky.social: "The final minigame in The People by Brigadeiro is a dark comedy about running over pedestrians! We were able to get the car stuck repeatedly in the same position, where it stopped responding to input. Love a good repeatable bug! nightfoxy25-animations.itch.io/the-people" — Bluesky