The living proof beginners can make good games too.
Hey there! I'm Nightfoxy25 Animations, AKA Brigadeiro. I'm a Brazilian dev making games, mainly in Construct 3. I normally try to have quality over quantity (mostly). Check out my Comic Studio account and YouTube channel (it's pretty bad tho lol), I do some cool stuff over there, sometimes even related to my games! Also check out my GameJolt account. I don't post much there anymore, but it's easier for me to make teasers there than here on Itch. I still post my games there, so if you prefer GameJolt, my games will still be there, but they'll probably take longer to release there.
I like to participate in game jams, it's a fun passtime! So far, I've made Let The Villain Save The World, The Cloud Watcher, APEIROGON, Three Questions, Sleep Donut, Printable Critters, That Annoying Crab, Sign St. and Unfair 'N Square for game jams.
I really like making games, as a hobby, and maybe futurely as a job! The two main reasons I make games are fun and learning, which is correct! I'm having a blast making games, and I learn a lot from them! Futurely, I'd like to learn other programming languages and engines, like Lua, GameMaker, or Unreal.
I began programming games recently, in November 2023, when I made Throw-A-Thing: Physics Simulator. A simple physics simulator made in Construct 3. Looking back, it's meh, but the art and OST really shine in the project. I had the idea for Throw-A-Thing when I was trying to make a platform-shooter inspired by Freddy In Space.
Then, I stayed a bit quiet at the programming for a few months, until I got back to it publishing Ugly-Thing: Game I, my first high-quality (kinda), long-length game. Next was The People, with 2.5D graphics and more advanced gameplay. The rest is story.