Printable Critters is a 2D top-down strategy game, and also a prequel to my older game, Bols. In this game, you need to save a group of critter species who are in the brink of extinction! 

You have three types of critters: resource gatherers (they will grab resources for you), soldiers (they'll fight off predators), and miscellaneous. Your task is to collect resources, like paper and ink, to print out new creatures with the giant printer on the center of the map. You can use rocks to buff soldier units, and use ink and paper to print out new critters.

Each critter has its downsides and benefits, which you need to manage. In this game, you NEED to manually feed your critters (most of the time), and when they are not working, you can right-click them to tell them to work (this is only for miscellaneous and gatherers). Hold shift while pointing your mouse somewhere for the camera to scroll to it. Also, critters will throw out an exclamation mark when they're hungry, to pay attention to that!

Once you feel like you're strong enough, you can send your soldier units to battle against the predators threatening their survival. You need to defeat predators three times to win the game!

Made forJame Gam #47 under the theme "Ecosystem" and the special object "Printer".


Updated 17 hours ago
Published 1 day ago
StatusReleased
PlatformsHTML5, Windows, macOS, Linux
Release date 1 day ago
AuthorBrigadeiro
GenreStrategy, Simulation, Survival
Made withConstruct
Tags2D, Animals, Colorful, Cute, Hand-drawn, Life Simulation, Top-Down, War
Asset licenseCreative Commons Attribution_NonCommercial_ShareAlike v4.0 International
Average sessionA few minutes
LanguagesEnglish
InputsMouse

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Printable Critters 714 MB
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Printable Critters (Original) 713 MB

Development log

Comments

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I seem to have found a few issues- love the art by the way.

The camera for me was stuck in the top left corner and I couldn't figure out how to get it to move around to any other part of the map. Also I couldn't tell if my clicking was doing anything- the critters were acting on their own but didn't seem to respond to my presses.

Very ambitious work with this one, keep it up!

My bad I didn't realise I needed to hold shift and move the mouse, although the camera movement was maybe a bit too fast as well it kept jumping back from the edges.

Yeah that may be an issue, I'll get to fixing that, too.

Thanks! To move the camera, you gotta hold shift and then the camera will scroll to your mouse's location (I couldn't figure out how to make a drag camera). Essentially, when you right-click the critters they will work, left-clicking is just for buttons and other stuff.

I'm working on an update where it's more clear when you click, and also makes the game a whole lot easier, keep an eye on that!