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APEIROGON
Plunge into the depths of the abyss, to find the so-spoken APEIROGON, a shape of infinite sides. Infinite forms, infinite possibilities.
APEIROGON is a 2D action platformer game. Fall into numerous pits, that get deeper as you go, defeat rock-eating monsters, and use the power of polygons to protect yourself. Jump from platform to platform, defeating monsters with your bare power-ups. Is is worth it? Find out!
NOTICE: The Sword ability is only available in the third level.
Gameplay-wise, the game is divided between pits and platforms. In the pits, you have a set of living power-ups. These power-ups are to be killed by releasing shockwaves (with left click), and when you kill them, you can press M to release power, which either heal or protect you, or damage monsters.
Once you defeat enough, you can continue falling until you reach a platforming section or another battle section. In platform sections, each platform is alive, and you wake them up by stepping on them. You can jump on platforms for them to move to where you're facing. There's also lava which you cannot touch.
Play as Rahagon, a normal polygon in the same two dimensional polygonal world, with a boring life, and boring tasks. Rahagon hears about the Apeirogon, an infinitely-sided shape, that allows for all possibilities, in all ways. Plunge into an intricate set of caves, with pits and tunnels, to lead yourself to the Apeirogon. Put yourself in danger, through the tiring task of falling down "boring" pits that never seem to end.
Made for Mini Jam #178: Monsters.
Updated | 6 hours ago |
Published | 3 days ago |
Status | Released |
Platforms | HTML5, Windows, macOS, Linux |
Release date | 3 days ago |
Author | Brigadeiro |
Genre | Platformer, Action |
Made with | Construct |
Tags | 2D, Arcade, Atmospheric, Difficult, Indie, Monsters, Retro, Side Scroller, Singleplayer |
Asset license | Creative Commons Attribution_ShareAlike v4.0 International |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Development log
- Patch 1.2 - Feedback!2 days ago
- Patch 1.1!2 days ago
Comments
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The difficulty is very hard and YES I read the description but this shouldn't be a book so it would be better if the game tells you how to play it by it's mechanics or with a tutorial. Besides that the font and readability both ingame and on the itch page aren't great... As I read the reviews of this game you should just accept the critis and not push against your players with argument like "Are you sure you read the description" (: That sucks...
Okay! I'll add a tutorial section or something.
Hello!! I added a small tutorial thing, improved the explanation texts in the levels, made it less difficult and tried to make the a bit more readable.
Have fun!
The first part is super difficult, I can see it is a good game though. It would be so much easier if you reduced the amount of enemies there.
Thanks for the feedback! Are you sure you read the instructions in the description? Those are important!
Web version unplayable in firefox, but it seems to work in google chrome
Oh, I didn't know that! Sorry, I don't really use Firefox, so I can't test if it works there.
I'm using firefox and it's working well for me :)
Well that's weird, then it must be an issue on the other guy's computer. I don't know much of this, but maybe it's cookies, or cache?
Hey, awesome to see you release a new project!
I think maybe the balance is a bit too hard right off the bat- I was really struggling to survive for any amount of time even in the first pit. I couldn't seem to deal any damage to the enemies, or heal from the powerups.
https://bsky.app/profile/bughuntingquest.bsky.social/post/3lidrkct3fc2w
Love the aesthetic and style though, keep it up!
Uhmm, I feared that it'd be too hard. Also, for the power-ups, when you kill 'em, you can press M to emanate a power, that's how you damage enemies in Level 1 and 2.